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우당탕탕 개발일지
[Unity] Google Admob 광고보고 간헐적으로 튕기는 현상 본문
디버깅을 해보면 다음과 같은 에러가 발생하면서 튕긴다.
2023-11-02 10:11:39.515 12968 13673 Error Unity Graphics device is null.
2023-11-02 10:11:39.515 12968 13673 Error Unity TMPro.TextMeshProUGUI:Awake()
2023-11-02 10:11:39.515 12968 13673 Error Unity UnityEngine.Object:Instantiate(Object, Transform, Boolean)
2023-11-02 10:11:39.515 12968 13673 Error Unity UnityEngine.Object:Instantiate(T, Transform, Boolean)
2023-11-02 10:11:39.515 12968 13673 Error Unity UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider:ProvideInstance(ResourceManager, AsyncOperationHandle`1, InstantiationParameters)
2023-11-02 10:11:39.515 12968 13673 Error Unity UnityEngine.ResourceManagement.InstanceOperation:Execute()
2023-11-02 10:11:39.515 12968 13673 Error Unity UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute()
2023-11-02 10:11:39.515 12968 13673 Error Unity UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Start(ResourceManager, AsyncOperationHandle, DelegateList`1)
2023-11-02 10:11:39.515 12968 13673 Error Unity UnityEngine.ResourceManagement.ResourceManager:StartOperation(AsyncOperationBase`1, AsyncOperationHandle)
2023-11-02 10:11:39.515 12968 13673 Error Unity UnityEngine.ResourceManagement.ResourceManager:ProvideInstance(IInstanceProvider, IResourceLocation, InstantiationParameters)
2023-11-02 10:11:39.515 12968 13673 Error Unity UnityEngine.AddressableAssets.AddressablesImpl:InstantiateAsync(IResourceLocation, InstantiationParameters, Boolean)
"Grahphics device is null" 을 잘 살펴봐야하는데, Admob 광고 시청 후 바로 TMP 를 사용해서 그런다고 한다.
두가지 방법이 있는데,
1. 광고가 끝난 뒤 코루틴을 이용하여 0.2초 이상의 딜레이를 준 뒤 UI 갱신작업 수행
2. MobileAds를 초기화 할 때 아래 명령문 추가
MobileAds.RaiseAdEventsOnUnityMainThread = true;
아래는 나의 adMobViewer.Initialize()
public void Init(AdManager mgr)
{
this.mgr = mgr;
// Initialize the Mobile Ads SDK.
MobileAds.RaiseAdEventsOnUnityMainThread = true;
MobileAds.Initialize((initStatus) =>
{
Dictionary<string, AdapterStatus> map = initStatus.getAdapterStatusMap();
foreach (KeyValuePair<string, AdapterStatus> keyValuePair in map)
{
string className = keyValuePair.Key;
AdapterStatus status = keyValuePair.Value;
switch (status.InitializationState)
{
case AdapterState.NotReady:
// The adapter initialization did not complete.
Debug.LogWarning("Adapter: " + className + " not ready.");
break;
case AdapterState.Ready:
// The adapter was successfully initialized.
Debug.Log("Adapter: " + className + " is initialized.");
break;
}
LoadRewardedAd();
}
});
}
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